blended levels Archive

3 Conclusion 3.1 Conclusion

Although the target group “formal and informal educators” as referenced in this thesis is fairly specific, I propose that considering the different theoretical frameworks outlined in this concept when planning a blended learning program would be beneficial to any target audience. Presumably, adding gamification to curriculum will engage any audience, as human beings are naturally [&hellip

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2.3 Concept

2.3.1 Overview A summary of how this course broadly fits within Kerschensteiner’s seven relevant functions (Scheibe, 1999) of project-based learning follows. The target audience of this program have discovered the “Introduction to Web Native Filmmaking” course organically through independent, informal learning institutions, word-of-mouth, or through the marketing efforts of Mozilla. Adults have their own motivations [&hellip

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