thesis Archive

3.3 Bibliography

About Webmaker. (2012, May). Mozilla Webmaker. Retrieved June 29, 2012, from https://webmaker.org/en-US/about/ Belshaw, D. (2011). What is “digital literacy”? Durham University. Retrieved from http://neverendingthesis.com/doug-belshaw-edd-thesis-final.pdf Brennan, K., Chung, M., & Hawson, J. (2011, September 23). Creative Computing: a design-based introduction to computational thinking. Retrieved from http://scratched.media.mit.edu/sites/default/files/CurriculumGuide-v20110923.pdf Connected Learning Principles. (n.d.).Connected Learning. Retrieved May 16, 2012, from [&hellip

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3.2 Appendix

3.2.1 Granularized Learning Objectives for Introduction to Web Native Filmmaking These learning objectives were created in collaboration with Michelle Levesque and other Mozilla Foundation staff. They begin to define specific learning objectives needed to reach the meta-definitions of the first three Web Literacy categories as defined in Chapter 1.6.1. This list is currently under review. [&hellip

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3 Conclusion 3.1 Conclusion

Although the target group “formal and informal educators” as referenced in this thesis is fairly specific, I propose that considering the different theoretical frameworks outlined in this concept when planning a blended learning program would be beneficial to any target audience. Presumably, adding gamification to curriculum will engage any audience, as human beings are naturally [&hellip

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2.4 Evaluation Methodology

2.4.1 Introduction As mentioned in Chapter 2.2.4, content creators (Mozilla) and pilot audiences (formal and informal educators) work together to create interest-based curriculum while the target audience improves their own web literacy skills. Because the curriculum and activities are modularized and co-designed, the evaluation of the content used in learning situations is ongoing. The various [&hellip

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2.3 Concept

2.3.1 Overview A summary of how this course broadly fits within Kerschensteiner’s seven relevant functions (Scheibe, 1999) of project-based learning follows. The target audience of this program have discovered the “Introduction to Web Native Filmmaking” course organically through independent, informal learning institutions, word-of-mouth, or through the marketing efforts of Mozilla. Adults have their own motivations [&hellip

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2.2 Methodologies

2.2.1 Learning through Making Learning through making is quintessentially a project-based approach to education. The approach values practical learning with work aimed at forming a strong connection between the head and the hand. This immersive approach uses intellectual stimulation and physical action to transfer both technical and social skills. Georg Kerschensteiner, one of the leaders [&hellip

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2 Educational Concept 2.1 Introduction

This educational concept proposes interactive, social, gamified, E-Learning modules for self guided study in combination with real world, collaborative workshops. Embedded assessments are used to show achievements, and the concept uses a succinct and modern definition of web literacies (See Chapter 1.6.1). Synchronous workshops and interactive, asynchronous self-study with social gaming aspects are conceptualized. Both [&hellip

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1.6 Definitions

1.6.1 Defining Web Literacies: The Semantic Argument There have been numerous studies which examine the nuances between differing definitions of so-called new literacies (Pinto, Cordon, & Gomez Diaz, 2010). Since the first use of the term “information literacy” in 19741 (Pinto et al., 2010), varying terminology has been used to define the ability to find, [&hellip

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1.5 Literature Review

This thesis reviews and draws from a variety of research and articles from media and education specialists and cooperatives. Dr. Doug Belshaws Eight Essential Elements (Belshaw, 2011), Common Sense Media‘s digital literacy and citizenship strands (Grayson, 2011), Scratch’s Computational Thinking connections (Brennan, Chung, & Hawson, 2011), Michelle Levesque’s Web Literacy work (Levesque, 2012) and Jeanette [&hellip

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1.4 Research Methodology

This thesis uses a pragmatic approach. The goal of this paper is to contribute new ideas to media education through the scholarly review of education theory as applied to web literacies and curriculum design. Or to put it very simply, the goal of this paper is to link theory and practice. The use of the [&hellip

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