Learning Theories Archive

2 Educational Concept 2.1 Introduction

This educational concept proposes interactive, social, gamified, E-Learning modules for self guided study in combination with real world, collaborative workshops. Embedded assessments are used to show achievements, and the concept uses a succinct and modern definition of web literacies (See Chapter 1.6.1). Synchronous workshops and interactive, asynchronous self-study with social gaming aspects are conceptualized. Both

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Abstract

Cyberspace is a transcultural space. With the plethora of subcultures, our society is transforming from “culture for everyone” to “culture through everyone” (Marotzki & Jörissen, 2005). The technical structure of cyberspace is open and decentralized. Therefore, multiple perspectives can interact with each other, making the Web a multicultural transformation space. Through this external networking of

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Being Loud about Badges

I read this article: The Quiet Revolution in Open Education and then I read this article: We do in fact need some Stinkin Badges in which the author addresses this comment (which I also laughed at): Dear Mr. Carey, I sincerely hope you are operated on by a surgeon and cared for by a nurse

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